NVIDIA Application Acceleration Engines Support NVIDIA provides a set of extensions to standard graphics APIs for Linux and Windows, enabling applications to take maximum advantage of state-of-the-art GPU capabilities. Infinite length vertex programs and dynamic flow control remove the previous limits on OpenGL and DirectX shader programs, delivering sophisticated effects never before imagined. Take advantage of all the new and compelling features included with Windows 7, delivering unprecedented application performance, advanced visual realism, and premium reliability with superior application compatibility on mobile and desktop workstations. Programmable GPU leverages Cg high-level, open-standard shading language to enable the creation and integration of real-time photorealistic effects into 3D models, scenes and designs. This broad adoption of CUDA is accelerating techniques like ray tracing, video and image processing, and computation fluid dynamics. General purpose GPU computing using standard programming languages like C/C++ and Fortran, and emerging APIs such as OpenCL and Direct Compute. Programming the CUDA Parallel Computing Architecture OpenGL Quad Buffered Stereo offers professional applications the capability of smooth and immersive 3D Stereo experience. Through the GPU, supports two active connectors including, dual-link DVI-I with up to 3840 x 2400 24Hz, DisplayPort with up to up to 2560 x 1600 60Hz, or HDMI from a cable.ģ0-bit color fidelity (10-bits per color) enables billions rather than millions of color variations for rich, vivid image quality with the broadest dynamic range. Enables unprecedented rendered image quality for visual effects processing.Īttaches to ultra-high-resolution panels producing phenomenal photorealistic image quality from a range of display connectors. Sets new standards for image clarity and quality through floating point capabilities in shading, filtering, texturing, and blending. NVIDIA High Precision High Dynamic Range (HDR) Technology Beneficial for applications that demand the highest resolution and quality image processing. The ability to texture from and render to 16K x 16K surfaces. Quadro Tessellation Engines automatically generate finely detailed geometry, for cinematic quality environments and scenes, without sacrificing performance. Up to 64X FSAA dramatically reduces visual aliasing artifacts or “jaggies,” resulting in unparalleled image quality and highly realistic scenes. Simplifies upgrading to a new solution because all Quadro products work with the same driver software. The NVIDIA UDA guarantees forward and backward compatibility with software drivers. Hardware accelerated clip regions (data transfer mechanism between a window and the frame buffer) improve overall graphics performance by increasing transfer speed between color buffer and frame buffer. Provides up to 10x faster context switching compared to previous generation architectures, concurrent kernel execution, and improved thread block schedulingįast transfer and manipulation of 3D textures resulting in more interactive visualization of large volumetric datasets. L1 and L2 caches drive exceptional throughput, accelerating features such as real-time ray tracing, physics and texture filtering. Supports a true cache hierarchy combined with on-chip shared memory. Breakthrough NVIDIA CUDA parallel computing architecture, code named Fermi, tightly integrates advanced visualization and compute features delivering performance that greatly accelerates professional workflows.ĭramatically improves geometry performance across a broad range of CAD, DCC and medical applications, enabling you to work interactively with models and scenes that are an order of magnitude more complex than ever before.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |